6.Properties

Zoua

2d animation

Inspired children battling cancer create their first film. Their story follows the adventures of their hero Zoua, a young boy who lives on a deserted island but longs to live where he can play with other children.

Zoua is a young boy who lives on a deserted island with his best pal Clody, a cute little parrot. Although Zoua is great friends with all the animals on the island, he dreams more than anything else of escaping to live in a land where he could play with other kids. The problem is the ocean is filled with piranhas and Zoua will have to be cunning and creative in order to fool the menacing fish and make his dreams come true.

Producer

Tiziana Giammarino

Production Partner

Artistes Pour Rêver and ASI Studios

Executive Producer

Pete Denomme

George of The Jungle

3d animation | 52 x 11min. | Age 9 - 11

A comedic-adventure series that follows the hilariously absurd saga of George - King of the Jungle.

George of the Jungle is a comedic-adventure series that follows the hilariously absurd saga of George - King of the Jungle. Raised by apes, George is strong, pure of heart.... and really, really dumb. Despite this, in times of peril, he will always try to do what's Right, inevitably do something Wrong...which leads to a lot of fun and laughter at his expense.

Distributor

DreamWorks Television

Broadcaster

Teletoon

George

George

George is an honest-to-goodness hero...though tragically flawed. He is strong, pure of heart... and really, really dumb. He was raised by apes - but don't blame them. They're just as baffled by him as everyone else. George is the King of the Jungle, and he protects his birthplace and all its inhabitants no matter what. Now if only he could learn how not to swing face-first into trees all the time...

Ape

Ape

Ape is many things George is not. Ape is far hairier for starters... and far, far smarter. Sophisticated and intelligent, Ape sticks beside his best friend George because he knows George needs his help - a lot.

GEORGE OF THE JUNGLE and associated character names, images and other indicia are trademarks of and copyright by Ward Productions, Inc. and Bullwinkle Studios.

The Travels of the Young Marco Polo

3d animation | 26 x 25min. | Age 6 - 9

This 2D series chronicles Marco‘s search as he travels through fantas- tic settings and exotic locales.

With a burning curiosity, a thirst for knowledge and a knack for stumbling into trouble, young Marco Polo sets off on a wild adventure through distant lands and mystical times to find his missing father, who vanished while exploring the Road to the East. Accompanied by his strong, good-natured friend Luigi and the mysterious young princess, Shi La Won, the brash Marco is ready to take on the world... once he finds his missing boots that is. A roller-coaster of comedy and action, young Marco Polo follows the rollicking misadventures of the three friends on their epic journey.

Production Partner

MagPie Media, Motionworks

Distributor

BBC Kids, Knowledge:Kids

Marco

Marco

Marco is an energetic ten-year-old with an insatia- ble curiosity and unbridled enthusiasm. Although quick-witted and book-smart, he is also impetuo- us and impatient. Bristling with impulsive excite- ment, he‘ll barge headlong into situations, leaping before looking, speaking before thinking.

Luigi

Luigi

Luigi is a lumbering, gentle-hearted 12-year old with a simple, open nature. His slower, quiet temperament is a contrast to Marco‘s quicksilver approach to things - which balances them... Although uneducated, Luigi‘s clear-cut values and level- headedness often finds solutions to their predicaments. He is very strong and skil- led with his hands. Being very superstitious, however, and has several amulets, charms and talismans to ward off danger habits that drive Marco up the wall. Luigi is very sensitive, and has great empathy for others, which endear him to every- one he meets. He considers himself Marco‘s protector and he would do anything, and go anywhere, for him... except maybe the forest at night...

Shi La Won

Shi La Won

Shi La Won is eleven years old. Claiming to be a princess, her background is shrouded in mystery - she has secrets. Truth be told, she is a runaway daughter of a Royal Court cook who dares to dream of being something more and she will do or say anything it takes to make that dream come true... including a few white lies now and then.

Fufu

Fufu

Shi La Won's pet bat Fu Fu has his own agenda - namely food, food and more food - with nap breaks in-between. He is very tiny, but he will take on anybody or anything if he thinks his beloved Shi La Won is in peril.

Long

Long

Long is Shi La Won‘s small pet lizard. Lightning- quick in movement and smart (for a lizard) he does not speak, but understands all that is going on around him. He is able to fetch small items like keys or small coins and likes to wake up the snoring Luigi by hissing loudly into his ear. Long sometimes tips the scales of the action in a small but crucial way.

Hippothesis

3d animation | 20 x 4min. | Age 4 - 6

Follow along as Dawn, the pygymy hippopotamus, and Edward the dog explore their everyday environments and learn about the natural world all around them with humour and fun.

Distributor

TVO Kids

Edward

Edward

Edward is studious and serious - he's a quiet, deep thinker. He is always eager to try and answer Dawn's questions and to test out his theories behind the everyday wonders of the world.

Dawn

Dawn

Sweet and fiendly, Dawn is endlessly curious about the everyday world around her. With happy enthusiasm, she peppers her best friend Edward with constant questions: Where does fog come from? How do you make a fossil? What's an exoskeleton?

Man in the Iron Pants

2d animation

With courage a symphony lives within us all!

Sneaking out of her house early one morning, Matilda thinks she’s about to solve all her problems. Instead she meets The Man in The Iron Pants! Awestruck the little girl follows the man through the fog into a magical world. Here every living thing is alive with music, contributing to the symphony that now lies at the heart of Matilda’s quest. Accompanied by Bernard, a bird of dubious character, Matilda and The Man journey to The City. Along the way, despite warnings of looming danger, Matilda trades in her tuba for a pair of her own Iron Pants. It is not until The Shepherd stalks into view that Matilda discovers the dire repercussions of this crucial decision and what her journey will really entail. Driven from the idyllic countryside, through dark ravines and into the derelict streets of the once majestic city, Matilda must discover the secret that binds The Shepherd to The Man in The Iron Pants. As The Shepherd takes centre stage to execute his furioso finale, and the city begins to crumble around them, will Matilda share their fate or will she have the courage to discover what truly makes music worth playing and save herself?

Man in the Iron Pants

Man in the Iron Pants

Matilda

Matilda